Difference between revisions of "Team 5"
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− | + | == Team 5 == | |
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+ | {{Template:Team 5}} | ||
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+ | One of the first teams to escape [[Kingdoms_and_Thorn_Terms#The_Projects|the Projects]] before the Thorn Rebellion, Team 5 fostered many close relationships with other teams, particular Team 7. Keeper comforted many of the children in the program before they were gathered, trained, then divided into teams. | ||
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+ | === Formation and Status === | ||
+ | |||
+ | === Membership === | ||
+ | |||
+ | ==== Original Data ==== | ||
+ | |||
+ | # Keeper: heightened senses, self-healing | ||
+ | # Flinger: thought absorption, high-level communication | ||
+ | # Touch: computer access, touch communication | ||
+ | # Bearer: sense others' emotions, take others' emotions, empath | ||
+ | # Shift: sense nervous impulses and their significance, shift nerve signals/responses from one to another | ||
+ | # Ash-Rider: fire creation/control, telekinesis | ||
+ | # Star-Crosser: (naturally gifted) molecular manipulation through waves and fields | ||
+ | # Dreamer: sense and manipulate energy patterns, control personal energy forces | ||
+ | # Time-Weaver: control and weave time, (NG) high-level awareness of all connections; mild intuition | ||
+ | # Swift: sense the right time/place, correct time/place connections | ||
+ | # Sketch: sketch images, light refraction | ||
+ | # Skipper: semi-levitation, sense connections and personal energy | ||
+ | # Float: camouflage, density control, (NG) low-level sensory | ||
+ | # Ice: ice creation/control, computer access | ||
+ | # Flame: levitation, energy field creation | ||
+ | |||
+ | Definite changes since are Skipper manipulating gravity, Dreamer dreaming reality (reality sensitive), and fewer naturally gifteds. | ||
+ | |||
+ | === Primary Operations === | ||
+ | |||
+ | === Relationships === | ||
+ | |||
+ | ==== Original Data ==== | ||
+ | |||
+ | # Keeper + Flinger + Touch | ||
+ | # Touch + Bearer + Shift | ||
+ | # Touch/Shift | ||
+ | # Shift + Star-Crosser + Ashrider | ||
+ | # Ashrider + Sketch | ||
+ | # Ashrider + Star-Crosser + Dreamer | ||
+ | # Dreamer + Swift + Time-Weaver | ||
+ | # Dreamer + Float | ||
+ | # Time-Weaver + Swift + Sketch | ||
+ | # Sketch + Skipper + Float | ||
+ | # Skipper + Flame | ||
+ | # Float + Flame + Ice | ||
+ | # Flame + Ice + Flinger | ||
+ | |||
+ | [[Category:Kingdoms and Thorn]] |
Latest revision as of 12:35, 1 February 2019
Contents
Team 5
Team Rank | Primary Handle | Birth Name | Status | Special Ability |
---|---|---|---|---|
5.01 | Keeper | Ricalia Austin | GMH | Biogenerative |
5.02 | Flinger | GMH | Aggressive Telepath | |
5.03 | Touch | GMH | Touch Telepath | |
5.04 | Bearer | GMH | Empathic Transferrent | |
5.05 | Empath | GMH | Empath | |
5.06 | Ash-Rider | GMH | ||
5.07 | Star-Crosser | GMH | ||
5.08 | Dreamer | GMH | Reality Dimensional | |
5.09 | Swift | GMH | ||
5.10 | Time Weaver | Dominic | GMH | Temporal Dimensional |
5.11 | Sketch | Anna Kirsch | GMH | |
5.12 | Skipper | GMH | ||
5.13 | Float | GMH | ||
5.14 | Fire | Gina Lucas | GMH | |
5.15 | Ice | GMH |
One of the first teams to escape the Projects before the Thorn Rebellion, Team 5 fostered many close relationships with other teams, particular Team 7. Keeper comforted many of the children in the program before they were gathered, trained, then divided into teams.
Formation and Status
Membership
Original Data
- Keeper: heightened senses, self-healing
- Flinger: thought absorption, high-level communication
- Touch: computer access, touch communication
- Bearer: sense others' emotions, take others' emotions, empath
- Shift: sense nervous impulses and their significance, shift nerve signals/responses from one to another
- Ash-Rider: fire creation/control, telekinesis
- Star-Crosser: (naturally gifted) molecular manipulation through waves and fields
- Dreamer: sense and manipulate energy patterns, control personal energy forces
- Time-Weaver: control and weave time, (NG) high-level awareness of all connections; mild intuition
- Swift: sense the right time/place, correct time/place connections
- Sketch: sketch images, light refraction
- Skipper: semi-levitation, sense connections and personal energy
- Float: camouflage, density control, (NG) low-level sensory
- Ice: ice creation/control, computer access
- Flame: levitation, energy field creation
Definite changes since are Skipper manipulating gravity, Dreamer dreaming reality (reality sensitive), and fewer naturally gifteds.
Primary Operations
Relationships
Original Data
- Keeper + Flinger + Touch
- Touch + Bearer + Shift
- Touch/Shift
- Shift + Star-Crosser + Ashrider
- Ashrider + Sketch
- Ashrider + Star-Crosser + Dreamer
- Dreamer + Swift + Time-Weaver
- Dreamer + Float
- Time-Weaver + Swift + Sketch
- Sketch + Skipper + Float
- Skipper + Flame
- Float + Flame + Ice
- Flame + Ice + Flinger